Japanese Culture
Temari in MyRin sorts embroidered thread balls into bamboo tubes. The rules, the empty-tube principle, how to play hard mode blind, and the craft behind it.
Temari looks like a quiet game: coloured thread balls stacked in bamboo tubes, waiting to be sorted. The rules take ten seconds to learn. Then hard mode stacks the tubes seven deep and hides every ball except the top one, and the Temari puzzle turns into a game of planning with incomplete information. This guide covers the rules, the one principle that prevents most dead ends, and how to play blind.
Tap a bamboo tube to lift its top ball, then tap another tube to drop it. A ball only lands on an empty tube or on a ball of the same colour. Matching balls travel together, so a run of three identical balls moves in one tap. You win when every tube holds one colour, and each completed tube names the traditional colour it holds.
If you have played Hue, the colour sort game in MyRin, you already know the most important rule, because Temari shares its mechanics. An empty tube is the only place where any ball can go. As long as you have one, you can always untangle a stack. The moment you fill it with a ball you cannot build on, the board can lock up.
Three habits follow from that:
Hard mode changes the problem. Tubes are seven deep, every colour is in play by level five, and you begin seeing only the top ball of each tube. Everything below is hidden until a move uncovers it.
The key rule is in the game's design: uncovering is permanent. Undo restores the positions of the balls but not your ignorance. A ball you have seen stays visible even after you take the move back. That turns undo into a scouting tool:
Players who try to solve hard mode by sorting immediately usually stall halfway. Players who spend their first moves scouting and undoing solve it with fewer total moves, because they never have to dig a colour back out.
The Temari game page has the full rules, the objective for each difficulty and the strategy summary.
Open the Temari game pageTemari (手毬, "hand ball") are Japanese thread balls. According to the Japan National Tourism Organization, the craft came to Japan from China, and Japanese artisans developed their own methods and materials, making them from simple things such as paper, rice husks and cotton thread. For many years temari were a New Year gift for children, and Matsumoto, the castle town in Nagano Prefecture, is still known for them.
The colours in the MyRin game are dento-iro, the traditional colour names of the Japanese palette, which is why each finished tube announces a name rather than just a colour. Japanese has an unusually rich vocabulary for colour, much of it borrowed from dyes, plants and seasons, and the game uses eight of those names.
There is a fitting overlap between the craft and the puzzle. A temari artisan divides a sphere into precise sections before stitching a single thread, because a pattern that is planned badly cannot be fixed later without unpicking it. Temari the game rewards the same habit: plan the colours before you move them.
On easy and medium, Temari is a planning puzzle: sequencing moves so that you never block the colour you need. On hard, it adds working memory, because you must remember what you uncovered in tubes you are not currently looking at, and a real decision about when information is worth a move. Both skills are covered in more depth in working memory vs short-term memory.
If you like Temari, try its sibling Kamon, which uses the same rules with Japanese family crests instead of colours, and on hard renders every crest in the same gold. MyRin is free on iOS and Android with 30 games and 18,000 levels; the full list is on the MyRin games page.
Tap a bamboo tube to lift its top ball, then tap another tube to drop it there. A ball can only land on an empty tube or on a ball of the same colour, and matching balls on top of each other move together in one tap. The level is solved when every tube holds a single colour.
On hard, tubes are stacked seven deep, every colour is in play by level five, and the balls are hidden: you start seeing only the top ball of each tube. Balls stay revealed once uncovered, and undo restores the board but not your ignorance, so you can scout a tube, undo, and keep what you learned.
It uses the same sorting rules as Hue, the colour sort game in MyRin, but with its own art, its own colour names and a blind hard mode. The strategy for easy and medium is the same; hard mode adds a memory and information problem that Hue does not have.
Temari are Japanese thread balls: a light core wrapped in thread and embroidered with geometric patterns. The craft came to Japan from China and developed its own methods and materials. Temari were long given as New Year gifts to children, and towns such as Matsumoto in Nagano Prefecture are known for them.